Bioshock the Interhovse

Blacker Hovse little interhovse this year was themed Bioshock. The lounge and dining hall were Bioshock 1 and 2, while the courtyard was the domain of Bioshock Infinite.
The dance platforms in the courtyard spread out to encompass the two trees in the courtyard. We had two “rope” bridges as part of it, and a double-decker section of the platforms.
Jeff and Jessica work on the platforms around a tree.

 

About half of the platforms are pictured here. You can see the rope bridges nearly finished.
We also had a giant angel statue in the courtyard, pictured here in progress.
The dining hall was made to look like the lighthouse from both games. We had a bathysphere, a giant bust of Andrew Ryan, and a banner reading “No Gods or Kings, only Man.”
The bust in progress and the finished bathysphere.
The Lounge was themed as Kashmir restaurant. We had tables with food set up, an old school projector showing screenshots of the game, a vending machine, a vita-chamber, various posters from the game scattered about, and a floor to ceiling mural of Rapture.

 

Part of the lounge, with the mural on the back wall and posters and projector pictured.

 

After Interhovse was over, we had a few dinners on the dance platforms.

 

 

Spooling Adventures

We acquired a lot of small spools in the courtyard, which led to the creation of large towers of spools in the courtyard.
This was the creation of the initial stack of spools:

 

 

 

It didn’t fall!
Through the next day, people would knock the stack of spools down and rebuild them. Soon after, people started climbing up on the spools as they were stacked. It made a pretty fun game.
Climbers were on rope for when the tower toppled under them.

 

 

 

 

As more and more people tried to stack the spools, it got harder and harder as the spools started to crack and warp. Eventually, only broken parts of spools remained in the courtyard.